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Audio Programming

The goal for this application was to create a sophisticated sound management system, to do this I looked to create a speaker system which utilises a virtual microphone in game. This works by having a microphone that is in the game that is connected to multiple speakers throughout the level where it will pick up nearby audio and play it through all the various speakers it is connected to. With being able to create this system I was also able to implement a radio system as well which a user can talk into and it will be played to all other radios that are connected to the same channel.

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Features:

  • Virtual Microphone

  • Speakers

  • Boomboxes

  • Radios

  • Reverb

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