Tools Programming
This project focused towards creating tools for a MMO style editor, My goal was to create tools that you would see on most editors making sure that objects can be selected and deselected, modifying/creating objects, move objects within the scene and save/load the scene. The editor uses to separate lists of objects one representing the data that will be saved to an SQL database and the other being used as the objects that are rendered to the scene for the visuals. The project utilises Microsoft Foundation Class Library (MFC) where I utilised its dialogue boxes, list boxes, edit boxes and combo boxes. I also created a class to handle functionality for a edit box to only handle float values which made it easier for edit boxes that required float values.